
The floor at Gamescom 2025 buzzed with excitement when Team Jade—the creators of Delta Force—dropped a fresh trailer for their secretive project, now rumored to be called Project Spectrum. This daring tactical shooter stitches squad firefights to creeping horror, adding a twist of asymmetric PvPvE that leaves you both chilled and eager to dive straight in. Showcased during Opening Night Live, Project Spectrum hurls you into a ravaged world torn apart by a reality-bending force called the Ember. One last squad of Operators, each one steeled by purpose and a tinge of dread, must brave the corrupted zones to snatch a flicker of hope for the remnants of humanity.
A World Transformed by the Ember
Project Spectrum drops you in a future devastated by a brilliant, reality-bending force known as the Ember. The Ember spreads out like wildfire, twisting entire cities, wild places, and living creatures into forms nobody can predict. The ground scorches on its way, leaving deadly choke-points named Ember Zones 814. Here, you’ll play as an Operator, guiding a small team of highly trained Agents through the dangers that boil and shimmer inside these Zones. The game’s story begins—powerfully—inside an overheated debrief room where a soldier describes a mission that broke open like an old, battered shell. His amped-up voice piles on the stress, the doubt, and the unanswered questions.

Key Features of Project Spectrum’s World
- Ember Zones: Fluid, ever-changing areas that pulse with lethal hazards and surprises that never repeat themselves.
- Narrative-Driven Missions: Each operation unfolds through tense debriefs that tease apart a wider, deeper enigma.
- Sanity Mechanics: A fragile resource that drains under stress. When it’s gone, you don’t just lose the game—you lose yourself.
Gameplay Overview: Tactical Combat Meets Psychological Horror
Project Spectrum is at its heart a squad-based tactical first-person shooter where every firefight feels like a life-or-death puzzle. You start out with a loadout of modern gear: a well-calibrated assault rifle, a powerful shotgun, maybe a few flashbangs. But when ammo is low and fear is high, you’ll grab whatever’s lying around—Molotovs, a bucket of tar, or a shovel soaked in flaming cloth—and improvise annihilation. Yet this is not your ordinary shoot-and-loot romp. Project Spectrum’s PvPvE setup turns every mission into a psychosis soup.
Here, your crew of human Operators Ives must outsmart shambling, flame-forged horrors birthed by the Ember and outgun rival squads hunting the same Objective. The real kicker is the Executioners: fully empowered players who slip into hulking, Lovecraftian incarnations set to exterminate your team. They glide in a grotesque third-person view, scaling burnt-out walls and warping behind you like a bad memory, armed with powers that redraw the laws of physics. One second you’re plotting a perfect flank; the next, a taloned hand erupts through the floor, and survival turns into a frantic, instinctive scramble.
⚙️ Core Gameplay Mechanics:
- Squad-Based Tactics: Everything is done in concert—scanning, crafting, and moving one beat at a time through the dark.
- Asymmetric PvPvE: Toggle between flesh-and-metal Operators and monstrous Executioners to shift the tide of battle.
- Crafting and Improvisation: The environment is your blacksmith and your grave. Forge smoke bombs, razor wire, or improvised explosives from whatever the Ember has not yet consumed.
Sanity Management: Keep watch over your mind to keep your humanity intact. Slide too far, and you risk becoming a monster. This bold mechanic roots Project Spectrum 89 in psychological horror, turning every firefight into a battle not just against enemies, but against yourself.
Tech Backbone and Craft
Powered by Unreal Engine 5, Project Spectrum renders its distorted, dreamlike zones in a detail that chills. Shadows and lights obey laws that change when you look away, stretching familiar places into Ember Zone 811’s nightmarish geometry. Team Jade, veterans from Delta Force, inject their mastery of tight, weighty gunplay, making every swipe, jump, and shot feel right in your hands. Game Director Basil Wang has guarded this project for over two years, chasing a vision that fuses a tight, colored-bullet core with a place that is, in equal breath, beautiful and deadly. The trailer whispers that promise: seamless corridors turning to chasms, foes that shift tactics mid-fight, and a soundscape that makes you doubt every next breath.
The Vision Behind Project Spectrum
Basil Wang has a bold dream for Project Spectrum: build a survival adventure so unpredictable that players never know what’s coming—and may end up being the biggest danger of all. Central to this is the sanity system, which can turn players into literal monsters. It nods to the classic tension of psychological horror, but then twists it with unique multiplayer twists. The game also puts a premium on player choice. Through the recruitment system, Operators can shape their squads of Agents, deciding who to bring, how to gear them up, and what tactics to favorite for each mission.
🎮 Developer Insights:
“A meticulously crafted and uniquely styled shooter at its core.” — Basil Wang, Game Director
“Players embark on an unpredictable survival adventure and, at times, may even become the danger themselves.” — Team Jade
“Sanity and transformation mechanics create a psychological toll that completely sets Project Spectrum apart.”
Platform and Release Plans
Right now, Project Spectrum is set to launch on PC, and there are no plans for console versions yet 810. While Team Jade hasn’t locked in a release date, their priority is perfecting the game’s bold vision before they announce a specific window 310. Because the game has a complex asymmetric design and deep interlinking systems, this patient strategy should result in a smoother, more immersive experience when it finally arrives. As the project moves forward, fans can look for more news about beta phases, new features, and the vast story behind the Ember-scarred world.
Conclusion: A New Horizon for Tactical Horror
Project Spectrum is a bold step for Team Jade, merging tactical shooting, horror, asymmetric multiplayer, and deep psychological themes into one experience. Players will step into a world where reality warps and sanity slips, testing reflexes and bending minds. The trailer has already sparked speculation across forums, and every detail is under a microscope. With each update, Project Spectrum is shaping up to redefine the PvPvE genre—proof that game design can still surprise us and that storytelling can be alive in every moment. Keep your senses sharp and your sanity in check; the Ember Zones are calling.
Source: https://gamerant.com/project-spectrum-gameplay-trailer/
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